- Marshall McLuhan, "Understanding Media"
- “Immediacy, Hypermediacy, and Remediation” by Jay David Bolter and Richard Grusin from Remediation
- “Mediation and Remediation” by Jay David Bolter and Richard Grusin from handout of Remediation (pg.53-62)
- “Images as the Text: Pictographs and Pictographic Logic” by Johanna Drucker and Jerome McGann
- A is for Ox by Barry Sanders
- “The Gutenberg Galaxy” in Essential McLuhan (pg. 112-148)
- “Maps, Knowledge, and Power” by J. B. Hartley
- “Mapping the Digital Empire” by Jason Farman
- Hamlet on the Holodeck by Janet Murray, Ch. 3
- “A Rape in Cyberspace” by Julian Dibbell
- “Naked in the Nonopticon” from The Chronicle Review
- “With Friends Like These…” from The Guardian
- The Facebook Project
- “How Twitter Creates a Social Sixth Sense” from Wired
- “Ambient Intimacy”
- “How YouTube Changes the Way We Think” from Wired
- “The Secret World of Lonelygirl” from Wired
- Works of Electronic Literature, March 26:
- Click HERE for the DTC 375 Chat Room (be sure to type your FULL NAME as your user name instead of "guest")
- “Can there be a Form Between a Game and a Story?” by Ken
Perlin in First Person (pg. 12-18)
- “A Preliminary Poetics for Interactive Drama and Games” by Michael Mateas in First Person (pg. 19-33)
- "Ludology" and “Towards Computer Game Studies” by Markku Eskelinen in First Person (pg. 35-44)
- “Genre Trouble: Narrativism and the Art of Simulation” by Espen Aarseth in First Person (pg. 45-55)
- “Representation, Enaction, and the Ethics of Simulation” by
Simon Penny in First Person (pg. 73-84)
- “Videogames of the Oppressed: Critical Thinking, Education, Tolerance, and Other Trivial Issues” by Gonzalo Frasca in First Person (pg. 85-94)
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